ACE (ADAPTIVE Communication Environment) is a flexible and portable, allowing high-performance applications in a network game developers will increase further, the error is an open source network that can help easier and faster, while reducing development. Server architecture of the network game, PtoP server architecture, a single server architecture, multi-server architecture, server architecture, symmetric, asymmetric and divided into server architecture. Haebomyeon analyze the framework of ACE OS abstraction layer, Wrapper facade layer, the framework layer, is composed of a network layer. Each layer of the lower layer to re-use the class to abstract more general than their function. This means that any given task with the ACE generally be implemented in various ways according to the development or design requirements. Paper, we try to apply a network game developers ACE through an open source network analysis.
목차
ABSTRACT 1. Introduction 2. Related Research 2.1 PtoP server architecture 2.2 Single Server Architecture 2.3 Multi-Server Architecture 2.4 Symmetric server architecture 2.5 Asymmetric server architecture 2.6 Vertical extension model 2.7 horizontal scalability model 3. ACE Frameworks 4. Conclusion References
키워드
Game Network DesignAdaptive Communication EnvironmentOpen SourceGame Network
저자
Hyun-Jea Ryu [ Department of Computer Media Engineering, Tongmyong University Graduate and Department of Game Engineering, Tongmyong University ]
Jae-Hwan Bae [ Department of Computer Media Engineering, Tongmyong University Graduate and Department of Game Engineering, Tongmyong University ]
Corresponding author
1. 게임산업을 활성화 하고,
2. 게임기술과 기술 인력을 양산할 수 있도록 교육기관의 교과과정을 개발하고,
3. 관련기술에 대한 연구발표회, 강연회, 강습회 등을 개최하며,
4. 학회지, 논문지 및 관련 문헌을 발간하고,
5. 게임 기술 개발을 위한 국제화, 표준화 등을 지원하고,
6. 산.학.연.관이 협동할 수 있는 국제적 학술교류 및 협력을 지원하고,
7. 회원 상호간의 공동 이익과 친목을 증진시킨다.
간행물
간행물명
컴퓨터게임및콘텐츠논문지(구 한국컴퓨터게임학회논문지) [Journal of Computer Games and Contents]
간기
월간
pISSN
3091-7409
eISSN
3092-3638
수록기간
2002~2026
등재여부
KCI 등재
십진분류
KDC 691DDC 793
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