Along with the growth of the mobile game market, various and significant changes are taking place in terms of the game development environment, open policy, and genre. As one such change, “mobile-linked online games,” i.e., mobile games linked with online PC games, have appeared. The term linkage indicates that games, which were once independent of each other, have become connected through the linking of game data across mobile, console, PC, and Web platforms; this goes beyond the concept of a cross-platform, in which the same games are simply built on different platforms. A mobile platform developed for linking is obviously central to mobile-linked online games. Many linked online games are being produced on the mobile platform. However, in the case of online PC games, whose contents were originally developed for the PC platform, such as MMORPG (Massively Multiplayer Online Role-Playing Games), the method and purpose of their linkage differ. This paper systematically classifies mobile-linked online games into three types: mid-core, hardcore, and casual games. In addition, this paper reveals the characteristics and purpose of the online linking method for mobile-linked MMORPGs (a MMOPRG is a typical hardcore type game). Furthermore, the mobile linkage model for MMORPGs is defined by the PVE and PVP contents.
목차
Abstract 1. Introduction 2. Mobile-Linked Online Games 2.1. Classification of the Types of Mobile-Linked Online Games 3. A Mobile Linkage Model of Hardcore Games 3.1. The Productive Form of PVE Contents 3.2. The Productive Form of PVP Contents 4. Conclusion References
키워드
online gamemobile gameMMORPGcasual gameFlowmobile-linked online game
저자
Hui Beom Yu [ Information Science Department, Songsil Univ., Sangdo 1-dong, Dongjak-gu, Seoul, Korea ]
Jung Hwan Sung [ Information Science Department, Songsil Univ., Sangdo 1-dong, Dongjak-gu, Seoul, Korea ]
보안공학연구지원센터(IJMUE) [Science & Engineering Research Support Center, Republic of Korea(IJMUE)]
설립연도
2006
분야
공학>컴퓨터학
소개
1. 보안공학에 대한 각종 조사 및 연구
2. 보안공학에 대한 응용기술 연구 및 발표
3. 보안공학에 관한 각종 학술 발표회 및 전시회 개최
4. 보안공학 기술의 상호 협조 및 정보교환
5. 보안공학에 관한 표준화 사업 및 규격의 제정
6. 보안공학에 관한 산학연 협동의 증진
7. 국제적 학술 교류 및 기술 협력
8. 보안공학에 관한 논문지 발간
9. 기타 본 회 목적 달성에 필요한 사업
간행물
간행물명
International Journal of Multimedia and Ubiquitous Engineering
간기
월간
pISSN
1975-0080
수록기간
2008~2016
등재여부
SCOPUS
십진분류
KDC 505DDC 605
이 권호 내 다른 논문 / International Journal of Multimedia and Ubiquitous Engineering Vol.10 No.5