Traditional Chinese Medicine (TCM) plays an important role in South-East Asia, and increasingly in the West. However, learning and mastering TCM knowledge are still an obscure problem for researchers all over the world, especially for beginners. With the development of computer science, serious game rising in a wide range of fields like education, training and simulation, etc. In this paper, we design and implementation a knowledge-intensive serious game for education of TCM. When the users play this game, they will finding learning is an interesting thing. We chose the Unity 3D as our game engine, 3ds Max 2013 as model design tools. When the users log in the game, it will presents a series of scenes include some tasks and questions about the TCM knowledge. After a series tasks and test, the reslut shows that serious game for TCM education proved effective to help the user remember and comprehend the concept of TCM.
목차
Abstract 1. Introduction 2. Literature Review 3. Methods 3.1. Aims of the Study 3.2. System Architecture 3.3. Implementation 4. Main Title Experiment and Results 5. Discussion 6. Main Conclusion and Future Work Acknowledgements Competing Interests Reference
키워드
Serious gameTraditional Chinese Medicine educationComputer-aid education
저자
Youliang Huang [ Information Center, Beijing University of Chinese Medicine, China, College of Information Science & Technology, Beijing Normal University, China ]
Renquan Liu [ Information Center, Beijing University of Chinese Medicine, China ]
Correspondence author
Shuangqing Zhai [ Information Center, Beijing University of Chinese Medicine, China ]
Xingguang Ma [ Information Center, Beijing University of Chinese Medicine, China ]
Mingquan Zhou [ College of Information Science & Technology, Beijing Normal University, China ]
Qingqiong Deng [ College of Information Science & Technology, Beijing Normal University, China ]
보안공학연구지원센터(IJHIT) [Science & Engineering Research Support Center, Republic of Korea(IJHIT)]
설립연도
2006
분야
공학>컴퓨터학
소개
1. 보안공학에 대한 각종 조사 및 연구
2. 보안공학에 대한 응용기술 연구 및 발표
3. 보안공학에 관한 각종 학술 발표회 및 전시회 개최
4. 보안공학 기술의 상호 협조 및 정보교환
5. 보안공학에 관한 표준화 사업 및 규격의 제정
6. 보안공학에 관한 산학연 협동의 증진
7. 국제적 학술 교류 및 기술 협력
8. 보안공학에 관한 논문지 발간
9. 기타 본 회 목적 달성에 필요한 사업
간행물
간행물명
International Journal of Hybrid Information Technology
간기
격월간
pISSN
1738-9968
수록기간
2008~2016
십진분류
KDC 505DDC 605
이 권호 내 다른 논문 / International Journal of Hybrid Information Technology Vol.8 No.3