Shahrel Nizar Baharom, Wee Hoe Tan, Mohammad Zaffwan Idris
언어
영어(ENG)
URL
https://www.earticle.net/Article/A233305
※ 원문제공기관과의 협약기간이 종료되어 열람이 제한될 수 있습니다.
원문정보
초록
영어
This paper elaborates a conceptual framework of emotional design for games and explains how it could assist game designers in designing immersive games. Player-centric approach is identified as the core of the framework which signifies the roles of emotion in the game design process particularly at the pre-production stage. Since emotion and perception are biological process of human beings, players are prone to choose digital games which offer immense pleasure and enjoyment experience. In game playing process, players are mostly dominated by perception which leads their behavior to act. Perception is driven by immediate emotional response at visceral level. This phenomenon emerges from the integration between three domains of learning and three levels of emotional design. This integration would contribute to the establishment of study into player-centric emotional design for games.
목차
Abstract 1. Introduction 2. The Gist of Emotion, Perception and Reason 3. Related Studies on Emotion and Perception in Game Design 4. Issues of Player-centric in the Game Design Process 5. Player-centric Approach in the Emotional Design Model for Games 6. Conclusion and Future Works Acknowledgements References
키워드
EmotionPerceptionEmotional designPlayer-centric game design
저자
Shahrel Nizar Baharom [ Faculty of Art & Design,Universiti Teknologi MARA (Perak), Malaysia ]
Corresponding author
Wee Hoe Tan [ Education Research Laboratory, Sultan Idris Education University, Malaysia ]
Mohammad Zaffwan Idris [ Faculty of Art, Computing & Creative Industry, Sultan Idris Education University,Malaysia ]
보안공학연구지원센터(IJMUE) [Science & Engineering Research Support Center, Republic of Korea(IJMUE)]
설립연도
2006
분야
공학>컴퓨터학
소개
1. 보안공학에 대한 각종 조사 및 연구
2. 보안공학에 대한 응용기술 연구 및 발표
3. 보안공학에 관한 각종 학술 발표회 및 전시회 개최
4. 보안공학 기술의 상호 협조 및 정보교환
5. 보안공학에 관한 표준화 사업 및 규격의 제정
6. 보안공학에 관한 산학연 협동의 증진
7. 국제적 학술 교류 및 기술 협력
8. 보안공학에 관한 논문지 발간
9. 기타 본 회 목적 달성에 필요한 사업
간행물
간행물명
International Journal of Multimedia and Ubiquitous Engineering
간기
월간
pISSN
1975-0080
수록기간
2008~2016
등재여부
SCOPUS
십진분류
KDC 505DDC 605
이 권호 내 다른 논문 / International Journal of Multimedia and Ubiquitous Engineering Vol.9 No.10