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Study of HTML5 WebSocket for a Multimedia Communication

첫 페이지 보기
  • 발행기관
    보안공학연구지원센터(IJMUE) 바로가기
  • 간행물
    International Journal of Multimedia and Ubiquitous Engineering SCOPUS 바로가기
  • 통권
    Vol.9 No.7 (2014.07)바로가기
  • 페이지
    pp.61-72
  • 저자
    Jin-tae Park, Hyun-seo Hwang, Jun-soo Yun, Il-young Moon
  • 언어
    영어(ENG)
  • URL
    https://www.earticle.net/Article/A230515

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원문정보

초록

영어
Recently, with the advent HTML5, the performance of Web service has improved. It was difficult to configure the web services using only HTML. However, communication between the client and the server is now possible because of HTML5. HTML5 was designed to be platform independent, and can be used on an increasing number of mobile devices for creating both mobile websites and mobile applications. It is frequently cited as the primary solution for enabling effective cross-platform deployment onto various smart devices. HTML5 has many new features. One of the most powerful features is the WebSocket. Updated HTML5 specifications for web sockets, web browsers, and web servers allow sending and receiving data in real time, via an always-on TCP connection. The crucial differences between pre-HTML5 communication methods and HTML5 WebSocket are located in the new HTML5 protocol. WebSocket protocol uses HTTP to establish a connection, but the subsequent communication is performed by the WebSocket reader protocol. In addition, the feature header is very small, resulting in reduced communication overhead. The WebSocket aims to solve the problems of the conventional communication method, though it has several restrictions. Therefore, in this study, experiments were conducted to measure the performance analysis of WebSocket. We conclude by presenting the direction of future research in this field.

목차

Abstract
 1. Introduction
 2. Related Technology Trends
  2.1. HTML5 WebSocket Method
  2.2. Polling Method
  2.3. Comparative Analysis of the Polling Method and WebSocket System
 3. Design and Implementation of the Experiment
  3.1. Design
  3.2. Experiment Environment
 4. Analysis Result
  4.1. WebSocket and Polling Methods
  4.2. Cross-Browser
 5. Conclusion
 Acknowledgement
 References

키워드

HTML5 WebSocket Cross-Browser Multi-media Polling

저자

  • Jin-tae Park [ School of Computer Science and Engineering, Korea University of Technology and Education ]
  • Hyun-seo Hwang [ School of Computer Science and Engineering, Korea University of Technology and Education ]
  • Jun-soo Yun [ School of Computer Science and Engineering, Korea University of Technology and Education ]
  • Il-young Moon [ School of Computer Science and Engineering, Korea University of Technology and Education ]

참고문헌

자료제공 : 네이버학술정보

간행물 정보

발행기관

  • 발행기관명
    보안공학연구지원센터(IJMUE) [Science & Engineering Research Support Center, Republic of Korea(IJMUE)]
  • 설립연도
    2006
  • 분야
    공학>컴퓨터학
  • 소개
    1. 보안공학에 대한 각종 조사 및 연구 2. 보안공학에 대한 응용기술 연구 및 발표 3. 보안공학에 관한 각종 학술 발표회 및 전시회 개최 4. 보안공학 기술의 상호 협조 및 정보교환 5. 보안공학에 관한 표준화 사업 및 규격의 제정 6. 보안공학에 관한 산학연 협동의 증진 7. 국제적 학술 교류 및 기술 협력 8. 보안공학에 관한 논문지 발간 9. 기타 본 회 목적 달성에 필요한 사업

간행물

  • 간행물명
    International Journal of Multimedia and Ubiquitous Engineering
  • 간기
    월간
  • pISSN
    1975-0080
  • 수록기간
    2008~2016
  • 등재여부
    SCOPUS
  • 십진분류
    KDC 505 DDC 605

이 권호 내 다른 논문 / International Journal of Multimedia and Ubiquitous Engineering Vol.9 No.7

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