Software programmers no longer expect to make software that only works on PCs and servers. An advantage of using DSL for their software development is that they can achieve a high efficiency compared to their development investment. However, previous research works have not conducted detailed workflow and DSL for web-development reflecting current prosperous web and mobile technology. In this paper, we propose an integrated language driven development (LDD) framework especially for the real time game server development. Using LDD framework, expert developer can make DSL language, so that novice developer or non-programmer can utilize the DSL for their easy programming works. We illustrate detailed LDD framework with our simplified game server language. With our framework, even novice programmer can program massive game server programming works during game development process, utilizing composed DSL written by expert programmer. This paper contributes to increase development productivity and ease of maintenance in game development process. Our workflow helps developers build their own language and can use in their software implementation for rapid prototyping. Using our LDD framework, many developers can build various domain applications not limited to games, including chatting applications, real-time monitoring and much more.
목차
Abstract 1. Introduction 2. Related Works 2.1. MDD-based Development 2.2 SPL-based Development 2.3. DSL-based Development 3. LDD (Language Driven Development) for Clear, Concise Integration into Game Development 3.1. Language Requirements 3.2. Reference Artifacts 3.3. Language Design and Compiler 3.4. Legacy Engine Semantics 4. Implementation 4.1. Language Requirements 4.2. Language Design and Compiler 4.3. Legacy Engine Semantics 5. Summary and Conclusion References
키워드
DSLLanguage-DrivenDevelopment methodGameWorkflow
저자
Hwan-Soo Yoo [ School of Computer Science, University of Seoul, 13 iripdae-gil, Dongdaemun-gu, Seoul 130-743, Republic of Korea ]
Seong-Whan Kim [ School of Computer Science, University of Seoul, 13 iripdae-gil, Dongdaemun-gu, Seoul 130-743, Republic of Korea ]
Corresponding Author
보안공학연구지원센터(IJSEIA) [Science & Engineering Research Support Center, Republic of Korea(IJSEIA)]
설립연도
2006
분야
공학>컴퓨터학
소개
1. 보안공학에 대한 각종 조사 및 연구
2. 보안공학에 대한 응용기술 연구 및 발표
3. 보안공학에 관한 각종 학술 발표회 및 전시회 개최
4. 보안공학 기술의 상호 협조 및 정보교환
5. 보안공학에 관한 표준화 사업 및 규격의 제정
6. 보안공학에 관한 산학연 협동의 증진
7. 국제적 학술 교류 및 기술 협력
8. 보안공학에 관한 논문지 발간
9. 기타 본 회 목적 달성에 필요한 사업
간행물
간행물명
International Journal of Software Engineering and Its Applications
간기
월간
pISSN
1738-9984
수록기간
2008~2016
등재여부
SCOPUS
십진분류
KDC 505DDC 605
이 권호 내 다른 논문 / International Journal of Software Engineering and Its Applications Vol.8 No.3