This paper compares two well-known simulation techniques to model human reactive and different level of details for proactive behaviour modelling in service systems. The simulation methods used are Discrete Event Simulation (DES) and combined DES and Agent-Based Simulation (ABS) called DES-ABS. We consider two proactive human behaviours which are taking charge from experience and taking the initiative to fulfil a goal. We investigate the similarities and differences of model results performance in both simulation models. The results of our experiments show that the level of pro-activeness considered in the simulation model has a big impact on the output. However, there is no significant difference between the results from the DES and the DES-ABS simulation models. Therefore, for service systems of the type we investigated, it is suggested to use DES as the preferred analysis tool.
목차
Abstract 1. Introduction 2. Related Works 2.1. Human Behaviour Modelling in DES and ABS 2.2. The Simulation Choice 3. Case Study Description 4. Simulation Models 5. Experimentation 6. Conclusions and Future Work References
키워드
SimulationDecision AnalysisDiscrete Event SimulationAgent Based SimulationReactive BehaviourProactive Behaviour
저자
Mazlina Abdul Majid [ Faculty of Computer System and Software Engineering Universiti Malaysia Pahang Lebuhraya Tun Razak, 26300 Gambang, Kuantan, Pahang, Malaysia ]
Tutut Herawan [ Department of Mathematics Education Universitas Ahmad Dahlan Jalan Prof Dr Soepomo 55166, Yogyakarta, Indonesia ]
보안공학연구지원센터(IJMUE) [Science & Engineering Research Support Center, Republic of Korea(IJMUE)]
설립연도
2006
분야
공학>컴퓨터학
소개
1. 보안공학에 대한 각종 조사 및 연구
2. 보안공학에 대한 응용기술 연구 및 발표
3. 보안공학에 관한 각종 학술 발표회 및 전시회 개최
4. 보안공학 기술의 상호 협조 및 정보교환
5. 보안공학에 관한 표준화 사업 및 규격의 제정
6. 보안공학에 관한 산학연 협동의 증진
7. 국제적 학술 교류 및 기술 협력
8. 보안공학에 관한 논문지 발간
9. 기타 본 회 목적 달성에 필요한 사업
간행물
간행물명
International Journal of Multimedia and Ubiquitous Engineering
간기
월간
pISSN
1975-0080
수록기간
2008~2016
등재여부
SCOPUS
십진분류
KDC 505DDC 605
이 권호 내 다른 논문 / International Journal of Multimedia and Ubiquitous Engineering Vol.8 No.6