Distinguished with traditional computer realistic graphics, qualities of real time and fidelity are regarded as significant indexes of weighing system validity for real-time simulation of ocean wave simultaneously. Based on ocean waves’ fractal character and the linear superposition method of Linear Ocean Wave Theory, the paper puts forward the simulation algorithm of ocean surfaces and realizes the real-time simulation of 3D ocean waves. In the course of programming, the character of real time is researched and corresponding simplified means are presented. The approaches and key techniques of ocean wave real-time simulation put forward in the paper better satisfy the requirements of realistic rendering.
목차
Abstract 1. Introduction 2. Fractal Theory and Midpoint Displacement Method 3. Linear Mathematical Model of Ocean Surface Waves 4. Simulation Algorithm of Fractal Ocean Surfaces 5. Technology of Real-time and Dynamic Display 5.1. Separate Generation and Display of Ocean Wave Data 5.2. View-dependent LOD Model 5.3. Display List 5.4. Texture Mapping Technique 5.5. Use of Double-buffer Technique 6. Experiment Result 7. Conclusion Acknowledgments References
보안공학연구지원센터(IJSIP) [Science & Engineering Research Support Center, Republic of Korea(IJSIP)]
설립연도
2006
분야
공학>컴퓨터학
소개
1. 보안공학에 대한 각종 조사 및 연구
2. 보안공학에 대한 응용기술 연구 및 발표
3. 보안공학에 관한 각종 학술 발표회 및 전시회 개최
4. 보안공학 기술의 상호 협조 및 정보교환
5. 보안공학에 관한 표준화 사업 및 규격의 제정
6. 보안공학에 관한 산학연 협동의 증진
7. 국제적 학술 교류 및 기술 협력
8. 보안공학에 관한 논문지 발간
9. 기타 본 회 목적 달성에 필요한 사업
간행물
간행물명
International Journal of Signal Processing, Image Processing and Pattern Recognition
간기
격월간
pISSN
2005-4254
수록기간
2008~2016
십진분류
KDC 505DDC 605
이 권호 내 다른 논문 / International Journal of Signal Processing, Image Processing and Pattern Recognition Vol.6 No.6