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Fractal Based Method on Hardware Acceleration for Natural Environments

첫 페이지 보기
  • 발행기관
    한국정보기술융합학회 바로가기
  • 간행물
    JoC 바로가기
  • 통권
    Volume4 Number1 (2013.09)바로가기
  • 페이지
    pp.6-12
  • 저자
    Divya Udayan J, HyungSeok Kim, Jun Lee, Jee-In Kim
  • 언어
    영어(ENG)
  • URL
    https://www.earticle.net/Article/A206051

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원문정보

초록

영어
Natural scenes from the real world are highly complex, such that the modeling and rendering of natural shapes, like mountains, trees and clouds, are very difficult and time consuming and require a huge amount of memory. Intuitively, the critical characteristics of natural scenes are their selfsimilarity properties. Motivated by the self-similarity feature of the natural scenes that surround us, we present a hardware accelerated fractal based rendering method for natural environments. To illustrate the problem that classical geometry has in dealing with natural objects, we considered the basic fractal example as the Mandelbrot set which is a 2D structure. We examined the serial algorithm of this set and devised a parallel algorithm for implementation on a massive parallel graphics processing unit (GPU) using the computer unified device architecture (CUDA) programming model. We also considered the modeling of 3D fractals such as terrains and evaluated its performance both in terms of execution time and hardware acceleration. Performance is evaluated in terms of execution time and it was observed that a parallel implementation of the method on a GeForce GTX 650 GPU is on average 2X times faster than its sequential implementation. The running behavior of the system at various system states is also evaluated to strongly support our approach.

목차

Abstract
 I. INTRODUCTION
 II. RELATED WORKS
 III. MANDELBROT SET
 IV. TERRAIN RENDERING
 V. RESULTS ANALYSIS
 VI. CONCLUSION
 ACKNOWLEDGMENT
 REFERENCES

키워드

Fractal Mandelbrot set Terrain rendering Parallel computing.

저자

  • Divya Udayan J [ Department of Internet & Multimedia Engineering, Konkuk University, Republic of Korea ]
  • HyungSeok Kim [ Department of Internet & Multimedia Engineering, Konkuk University, Republic of Korea ] Corresponding author
  • Jun Lee [ Institute for Media Innovation, Nanyang Technological University, Singapore ]
  • Jee-In Kim [ Department of Advanced Technology Fusion, Konkuk University, Republic of Korrea ]

참고문헌

자료제공 : 네이버학술정보

간행물 정보

발행기관

  • 발행기관명
    한국정보기술융합학회 [Korea Information Technology Convergence Society]
  • 설립연도
    2008
  • 분야
    공학>전자/정보통신공학
  • 소개
    본 학회는 IT 활용 및 융합에 관한 연구 및 교류를 촉진하고 학문의 발전과 응용에 공헌함을 목적으로 한다.

간행물

  • 간행물명
    JoC [Journal of Convergence]
  • 간기
    계간
  • pISSN
    2093-7741
  • eISSN
    2093-775X
  • 수록기간
    2010~2015
  • 십진분류
    KDC 004 DDC 004

이 권호 내 다른 논문 / JoC Volume4 Number1

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