Earticle

현재 위치 Home

An Indoor Golf Simulator for Continuous Golf Games

첫 페이지 보기
  • 발행기관
    보안공학연구지원센터(IJSH) 바로가기
  • 간행물
    International Journal of Smart Home 바로가기
  • 통권
    Vol.7 No.3 (2013.05)바로가기
  • 페이지
    pp.75-84
  • 저자
    KeeHyun Park, SeungHyeon Lim
  • 언어
    영어(ENG)
  • URL
    https://www.earticle.net/Article/A204620

※ 원문제공기관과의 협약기간이 종료되어 열람이 제한될 수 있습니다.

원문정보

초록

영어
An indoor golf simulator is an augmented game simulator. Because an indoor golf simulator can be easily installed in indoor golf centers, fitness centers, offices, and residential houses, it has become one of the hottest products on the market, allowing golfers to enjoy their games indoors. However, the existing indoor golf simulators require that a player finish his game without a break. This paper proposes an indoor golf simulator that allows a player to pause a game at any time and resume it at any place. The proposed simulator applies data synchronization techniques in ubiquitous environments. The simulator consists of PC consoles, a proxy server, and a player data server. The PC console client uses a XML-based communication protocol to send information about the game to the player data server via the proxy server. The communication protocol supports DS (Data Synchronization) operations between the PC console client and the player data server. Located between the PC console client and the player data server, the proxy server receives game information from the PC console client and sends the information to the player data server, and vice versa. When the player data server authenticates the player, the proxy server establishes a new communication session and manages the session until the game is either terminated or suspended. The player data server authenticates the player and keeps his or her latest game information for later use (e.g., to resume the game). Each component of the simulator is designed and explained in detail. By applying DS protocols, the proposed simulator allows a player to pause his or her game at any time and resume it at any place.

목차

Abstract
 1. Introduction
 2. Background
  2.1. Indoor Golf Simulator
  2.2. Data Synchronization
 3. Communication Model
  3.1. Structure of Communication Model
  3.2. PC Console Client
 4. Conclusion
 Acknowledgements
 References

키워드

indoor golf simulator continuous golf game data synchronization

저자

  • KeeHyun Park [ Department of Computer Engineering, Keimyung University, South Korea ]
  • SeungHyeon Lim [ Department of Computer Engineering, Keimyung University, South Korea ]

참고문헌

자료제공 : 네이버학술정보

간행물 정보

발행기관

  • 발행기관명
    보안공학연구지원센터(IJSH) [Science & Engineering Research Support Center, Republic of Korea(IJSH)]
  • 설립연도
    2006
  • 분야
    공학>컴퓨터학
  • 소개
    1. 보안공학에 대한 각종 조사 및 연구 2. 보안공학에 대한 응용기술 연구 및 발표 3. 보안공학에 관한 각종 학술 발표회 및 전시회 개최 4. 보안공학 기술의 상호 협조 및 정보교환 5. 보안공학에 관한 표준화 사업 및 규격의 제정 6. 보안공학에 관한 산학연 협동의 증진 7. 국제적 학술 교류 및 기술 협력 8. 보안공학에 관한 논문지 발간 9. 기타 본 회 목적 달성에 필요한 사업

간행물

  • 간행물명
    International Journal of Smart Home
  • 간기
    격월간
  • pISSN
    1975-4094
  • 수록기간
    2008~2016
  • 십진분류
    KDC 505 DDC 605

이 권호 내 다른 논문 / International Journal of Smart Home Vol.7 No.3

    피인용수 : 0(자료제공 : 네이버학술정보)

    함께 이용한 논문 이 논문을 다운로드한 분들이 이용한 다른 논문입니다.

      페이지 저장