Access control is an important security mechanism that is used to limit user access to information and resources and to prevent malicious users from making unauthorized access. Traditional access control models are well suited for centralized and relatively static environments in which information about subjects and objects are known in priori, but they can hardly meet the needs of open and dynamic network environments. Access control in open network environments must therefore adapt to dynamic addition and deletion of subjects and objects. In this paper, we use game theory to analyze trust-based access control to help compute trust values that involve several factors. By viewing access control as a game played between the requester and the provider entities, we can develop strategies that would motivate subjects to make honest access to objects continuously to get the most payoffs.
목차
Abstract 1. Introduction 2. Related Work 3. Trust Computation 4. Analysis of Access Control as a Game 4.1. The Game Theory 4.2. Access Control as a Game 5. Conclusion Acknowledgements References
Jingsha He [ School of Software Engineering, Beijing University of Technology Beijing 100124, China ]
Corresponding author
Shunan Ma [ College of Computer Science, Beijing University of Technology, Institute of Information Engineering, Chinese Academy of Sciences Beijing 100093, China ]
Bin Zhao [ School of Software Engineering, Beijing University of Technology Beijing 100124, China ]
보안공학연구지원센터(IJMUE) [Science & Engineering Research Support Center, Republic of Korea(IJMUE)]
설립연도
2006
분야
공학>컴퓨터학
소개
1. 보안공학에 대한 각종 조사 및 연구
2. 보안공학에 대한 응용기술 연구 및 발표
3. 보안공학에 관한 각종 학술 발표회 및 전시회 개최
4. 보안공학 기술의 상호 협조 및 정보교환
5. 보안공학에 관한 표준화 사업 및 규격의 제정
6. 보안공학에 관한 산학연 협동의 증진
7. 국제적 학술 교류 및 기술 협력
8. 보안공학에 관한 논문지 발간
9. 기타 본 회 목적 달성에 필요한 사업
간행물
간행물명
International Journal of Multimedia and Ubiquitous Engineering
간기
월간
pISSN
1975-0080
수록기간
2008~2016
등재여부
SCOPUS
십진분류
KDC 505DDC 605
이 권호 내 다른 논문 / International Journal of Multimedia and Ubiquitous Engineering Vol.8 No4