In the mobile market, the appearance of various smart phone platforms such as Android, iOS(iPhone), Bada and Window Phone has led to game developers to repeatedly develop game contents to suit the different mobile communication companies' platforms in order to service mobile game contents. Furthermore, to use each of the game contents developed on the existing feature phone platform, they need to be recreated based on the smart phone platform. Consequently, large amounts of time and expenses are being used to analyze and convert the sources and resources of the mobile game contents for use on the smart phone platform. Rather than creating new game content, developers are investing twice the amount of time and money required to develop a game for one platform in making existing game content available on other platforms. In this paper, in order to resolve such problems the source translator of the automatic mobile game contents converter system will be implemented in order to convert the WIPI(Wireless Internet Platform for Interoperability) game contents for use on an Android smart platform. This system has enabled contents to be transferred into smart platforms within a short time, so that the time and money it takes to launch services for different mobile communication companies can be reduced. Furthermore, game contents developed for use on feature phones can also be converted and used on smart platforms to increase reusability of game contents and also new game contents creation processes can heighten productivity to consequently provide a more variety of game contents to users.
목차
Abstract 1. Introduction 2. Related Studies 2.1. WIPI 2.2. Android 2.3. Existing Mobile Game Converters 3. The Source Translator of the WIPI-to-Android Game Converter 3.1. An Outline of the Source Translator 3.2. Source Analysis Module 3.3. Source Translation Module 4. Experimental Results and Analysis 5. Conclusions Acknowledgements References
키워드
Source TranslatorWIPI-to-Android Mobile Game ConverterWIPI(Wireless Internet Platform for Interoperability)AndroidMobile PlatformSmart PlatformAutomatic Mobile Game Contents Converter
저자
YangSun Lee [ Dept. of Computer Engineering, Seokyeong University ]
YunSik Son [ Dept. of Computer Engineering, Dongguk University ]
Corresponding author
보안공학연구지원센터(IJMUE) [Science & Engineering Research Support Center, Republic of Korea(IJMUE)]
설립연도
2006
분야
공학>컴퓨터학
소개
1. 보안공학에 대한 각종 조사 및 연구
2. 보안공학에 대한 응용기술 연구 및 발표
3. 보안공학에 관한 각종 학술 발표회 및 전시회 개최
4. 보안공학 기술의 상호 협조 및 정보교환
5. 보안공학에 관한 표준화 사업 및 규격의 제정
6. 보안공학에 관한 산학연 협동의 증진
7. 국제적 학술 교류 및 기술 협력
8. 보안공학에 관한 논문지 발간
9. 기타 본 회 목적 달성에 필요한 사업
간행물
간행물명
International Journal of Multimedia and Ubiquitous Engineering
간기
월간
pISSN
1975-0080
수록기간
2008~2016
등재여부
SCOPUS
십진분류
KDC 505DDC 605
이 권호 내 다른 논문 / International Journal of Multimedia and Ubiquitous Engineering Vol.7 No4