Rose Ann Sale, Manica Dimaiwat, Ma. Rowena Solamo, Rommel Feria
언어
영어(ENG)
URL
https://www.earticle.net/Article/A188182
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원문정보
초록
영어
KineSpell2, a digital game-based learning application, is developed to maximise the learning of spelling. It provides an enjoyable environment that motivates students to learn. The purpose of this research is to establish the acceptability of the Wii Remote as a wireless controller of KineSpell2 through the Controller's Learnability, User Satisfaction and Ease of Use. The acceptability test result suggests that using the Wii Remote as a game controller in an educational context can provide an enjoyable environment with a high acceptability rating.
목차
Abstract I. INTRODUCTION II. KINESPELL2 A. Software Architecture B. Controller Technology C. Acceptability Test Methodology III. DISCUSSION A. Wii Remote Components Development B. Acceptability Test Results IV. CONCLUSIONS V. RECOMMENDATIONS ACKNOWLEDGMENTS REFERENCES