스크린 인쇄에서 인쇄 속도와 잉크 점도에 따른 잉크 전이 시뮬레이션에 관한 연구
Computer Simulation of Ink Transfer in the Different Printing Speed and Ink Viscosity in the Screen Printing
As screen printing is changed by automation recently, could print more exactly. However, must suffer great many trial and error to have still gotten perfect result. By the way, at this step, fair time and money should be invested. Therefore, if search for optimum condition in early time visualizing screen printing process using simulator program before progress printing, is judged that may be correct and gets printing result efficiently. In this paper, searched optimum printing speed and ink viscosity using FLOW-3D program. Also, the result could confirm truth that is agreeing almost with experiment contents. Through this, is thought that may expect extension of screen printing wide application that vivify advantage of screen print if use simulation program.
목차
Abstract 1. 서론 2. 실험 2-1. 인쇄 조건 2-2. 잉크 조건 3. 시뮬레이션 3-1. 잉크 채움 시뮬레이션 3-2. 판분리 시뮬레이션 4. 결과 및 고찰 4-1. 잉크 물성 인자 도출(잉크 점도) 4-2. 인쇄 속도 변화에 따른 범프 인쇄 결과 4-3. 최적 인쇄 조건 선정 4-4. 잉크 채움 시뮬레이션 결과 4-5. 판분리 시뮬레이션 결과 5. 결론 참고문헌