In terms of development of intelligent information devices, the most important element is the function which is able to deliver the information user wants to input on the device without complexities. By using the mean such as our voice, expression, gesture and physical contact we use in our daily routine, we are able to interact with device easily and simply. In this paper, we are initiated to present interactive surface system, in which allows users to use their hand gesture as a function of mouse and keyboard free, to be interacted within the platform of management strategy simulation game we developed, ‘R-Day’.
목차
ABSTRACT Ⅰ. Introduction 2. Purpose of ‘Interactive Surface’ 2-1. Narrative structure of game on ‘Interactive Surface’ 2-2. Contents of Game on ‘Interactive Surface’ 3. Development of Game Environment 4-1. Discussing & Analyzing the Efficient Elementsof Game 4-2. Discussing & Analyzing the Targeted Player 4-3. Offering Efficient Element of Operation 5. Conclusion References
1. 게임산업을 활성화 하고,
2. 게임기술과 기술 인력을 양산할 수 있도록 교육기관의 교과과정을 개발하고,
3. 관련기술에 대한 연구발표회, 강연회, 강습회 등을 개최하며,
4. 학회지, 논문지 및 관련 문헌을 발간하고,
5. 게임 기술 개발을 위한 국제화, 표준화 등을 지원하고,
6. 산.학.연.관이 협동할 수 있는 국제적 학술교류 및 협력을 지원하고,
7. 회원 상호간의 공동 이익과 친목을 증진시킨다.
간행물
간행물명
컴퓨터게임및콘텐츠논문지(구 한국컴퓨터게임학회논문지) [Journal of Computer Games and Contents]