Earticle

다운로드

Unpacking the Impact of AI Coding Assistants on Software Product : Evidence from Steam Indie Games

  • 간행물
    한국경영정보학회 정기 학술대회 바로가기
  • 권호(발행년)
    2024 KMIS International Conference 추계국제학술대회 (2024.11) 바로가기
  • 페이지
    pp.311-316
  • 저자
    Youngjun Yu, Donghyuk Shin
  • 언어
    영어(ENG)
  • URL
    https://www.earticle.net/Article/A472524

원문정보

초록

영어
This study investigates the impact of AI coding assistants, specifically GitHub Copilot, on indie game development. Leveraging the Generalized Synthetic Control method, we analyze how AI tools influence key factors such as user ratings, post-launch patches, and bug-related fixes for games released on Steam. The results indicate that games developed after the introduction of GitHub Copilot see higher user satisfaction and increased post-launch activity, particularly in the form of more frequent patches and bug fixes during the first few months. However, this heightened activity gradually decreases by the sixmonth mark, suggesting that many critical issues are resolved early in the post-launch phase. These findings underscore both the productivity benefits and the growing need for sustained post-launch maintenance when using AI tools. This research offers valuable insights into AI's role in software development and highlights the importance of further investigation in larger studios and other industries, such as mobile applications, where AI's impact may manifest differently.

목차

Abstract
Introduction
Literature Review
Impact of AI Coding Assistant
Generalized Synthetic Control
Data & Method
Data
Method
Result
Conclusion
References

저자

  • Youngjun Yu [ KAIST College of Business ]
  • Donghyuk Shin [ KAIST College of Business ]

참고문헌

자료제공 : 네이버학술정보

    간행물 정보

    • 간행물
      한국경영정보학회 정기 학술대회 [KMIS Conference]
    • 간기
      반년간
    • 수록기간
      1990~2025
    • 십진분류
      KDC 325 DDC 658