ABSTRACT
Ⅰ. Introduction
Ⅱ. Theoretical Background
2.1. M-payment
2.2. Gamification in M-payment
2.3. Uses and Gratification Theory (UGT)
Ⅲ. Research Model and Hypothesis Development
3.1. Research Model
3.2. Hedonic Gratification on M-payment Gamification
3.3. Utilitarian Gratification on M-payment Gamification
3.4. Social Gratification on M-payment Gamification
3.5. Gamification Satisfaction on M-payment Satisfaction
3.6. M-payment Satisfaction on Continuance Intention
Ⅳ. Research Methodology
4.1. Data Collection
4.2. Research Instrument
4.3. Sample
Ⅴ. Results
5.1. Validity and Reliability
5.2. Measurement Model Evaluation
5.3. Structural model evaluation
Ⅵ. Discussion
Ⅶ. Implications, Limitations, and Future Research Directions