The purpose of this study is to help the visually impaired lead a quality life by studying the effect of XR glasses on technology acceptability and sense of presence for the visually impaired. This study used the Technology Acceptance Model as a theoretical framework to verify the correlation of four variables: perceived immersion, information quality, XR presence, and digital informatization level for visually impaired people. As a result of the study, there were significant differences in technology acceptability in perceived ease of use, perceived usefulness, attitude toward use, and intention to use after the experiment on the visually impaired. There was no statistically significant difference in the variables related to the sense of presence, but a positive correlation could be confirmed. Based on the results of this study, it is expected to contribute to the technological advancement of XR glasses for the visually impaired.
목차
Abstract I. INTRODUCTION II. LITERATURE REVIEWS A. TAM(Technology Acceptance Model) B. Acceptance of smart devices study III. RESEARCH METHODOLOGY A. Research Model and Hypothesis B. Definition of variables IV. RESULTS V. CONCLUSIONS REFERENCES
저자
Gibaek Lee [ Dept. of Data and Knowledge Service Engineering Graduate School, Dankook University ]
Baek Sujin [ Dankook SW-Centric University Project Dankook University ]
Park Sohyun [ Dankook SW-Centric University Project Dankook University ]
Yongbeom Lee [ Dankook SW-Centric University Project Dankook University ]
Kyunghee Lim [ Dankook SW-Centric University Project Dankook University ]
Eung-Kyo Suh [ Dept. of Software Convergence of Economics and Business Dankook University ]
Corresponding Author
Gyuri Eum [ Dept. of Data and Knowledge service Engineering Graduate School, Dankook University ]
Taehyung Kim [ Dept. of Data and Knowledge Service Engineering Graduate School, Dankook University ]
Sujin Park [ Dept. of Data and Knowledge service Engineering Graduate School, Dankook University ]
Corresponding Author