Abstract
요약
1. Introduction
1.1 Background and Purpose
1.2 Scope and Methodology
2. Literature Review
2.1 Gamification
2.2 MDA framework
2.3 Gamification marketing for mobile payments
3. Case study
3.1 Case Selection and Methodology
3.2 Case analysis
3.3 Case study results
4. A gamification framework model for mobile payment design
4.1 A gamification framework model for mobile payment design
4.2 Relationship game mechanics-centered gamification of mobile payment design
5. Conclusion
REFERENCES