Abstract
요약
1. Introduction
1.1 Research Background
1.2 Research purpose and method
2. Analysis of the CG animation on mobile game ‘Honour Of Kings’
2.1 Theoretical Research on Game CG Animation
2.2 The Theoretical Background of ‘Honour Of Kings’ Promotional Animation
2.3 Analysis of CG animation of ‘Honour Of Kings’
3. Research on popular promotional animation of ‘Honour Of Kings’
3.1 A case analysis of promotional animation
3.2 A case analysis of promotional animation
4. Research result
5. Conclusion
REFERENCES