ABSTRACT
Ⅰ. Introduction
Ⅱ. Theoretical Background
2.1. Literature on Mobile Games
2.2. Heuristic-Systematic Model (HSM)
2.3. Data Quality Framework
Ⅲ. Research Model and Hypotheses
Ⅳ. Research Methodology
4.1. Data Source and Sample
4.2. Coding Scheme
4.3. Data Collection
Ⅴ. Results
5.1. Reliability and Validity Test
5.2. Hypotheses Testing
Ⅵ. Discussion
6.1. Implications
6.2. Limitations and Future Research
Disclosure statement
Acknowledgements