Abstract
요약
1. Introduction
1.1. Research background
1.2. Scope and method of research
2. Game Development in University
2.1. Configuration of game development
2.2. Growth of game development major
3. Curriculum in Game Development
3.1. Game development major in universities
3.2. Game production in curriculum
3.3. Usability survey from potential participants
4. Conclusion
REFERENCES