Earticle

Can Risk Takers make the big bucks?: An Empirical Analysis of Transaction Behavior in Blockchain-based Game

  • 간행물
    한국경영정보학회 정기 학술대회 바로가기
  • 권호(발행년)
    2019년 경영정보관련 춘계학술대회 (2019.05) 바로가기
  • 페이지
    pp.629-632
  • 저자
    Sang Min Lee, Byung Joon Yoo
  • 언어
    영어(ENG)
  • URL
    https://www.earticle.net/Article/A354039

원문정보

초록

영어
Blockchain technology has been widely used recently, and decentralized applications (dApps) is one of the representing usage of Blockchain technology. After dApps proposed to the public, no one cannot deny Cryptokitties is the milestone of game using traits of dApps. Instead of legal currency, Cryptokitties allows user to use cryptocurrency (e.g. Ethereum) for playing game in the virtual world. If the user expects to earn some money from playing the game, then a user has to make a decision under uncertainty of market condition. Furthermore, this game makes users decide to take some risk or not when they try to collect new items. In this regard, our research goal is how user’s preference to risk affects user’s monetizing under the circumstance when market condition is fluctuating. Risk-aversion user will minimize possible risk as he can; while risk-taking user will take risk if he expects enough incentives or plays just for fun. We use a panel data tracks the user-level transaction log on Cryptokitties. We find an evidence of how preference of risk affects future monetization. Furthermore, there is a significant difference on effects of risk-taking behavior on monetizing when the market condition changed.

목차

Abstract
Introduction
The Nature of digital cats
Hypotheses
Research Method
Data
Econometric Model
Preliminary Result and Discussion
Conclusion and Future Plan
References

저자

  • Sang Min Lee [ Seoul National University ]
  • Byung Joon Yoo [ Seoul National University ]

참고문헌

자료제공 : 네이버학술정보

    간행물 정보

    • 간행물
      한국경영정보학회 정기 학술대회 [KMIS Conference]
    • 간기
      반년간
    • 수록기간
      1990~2025
    • 십진분류
      KDC 325 DDC 658